![]() Spy - Can find out a player's role by voting on them in a meeting and no one else has voted on them.Other geese cannot see the body of the player you killed. ![]() Professional - Cannot self-report after killing.Silencer - Can mute a player in every meeting.Hitman - You will receive a bonus at the end of the game if you kill a specific player.Cannibal - Can eat one corpse per game, removing the body and ability to report.Assassin - Can kill a goose by guessing their role during a meeting.Morphling - Can impersonate another player.Canadian - After being killed by a duck, the killer will auto-report after a short period.Birdwatcher - Can see through walls with limited vision.Detective - Can check once if a player has killed someone in-game.Bodyguard - Gain coins by protecting a specific player throughout the game.Sheriff - Can kill any player but but kill a goose has consequences.Technician - Can detect the approximate location of the sabotage on the minimap.Vigilante - You can kill any player, goose or duck, without consequence.Snoop - Can hide in nooks and crannies.Mimic - Other ducks will see you as a duck but can still kill you.But if you are killed by a duck, they will get the bounty. At the end of the game, you will earn this bounty. Gravy - Complete tasks to increase your bounty.Related: Goose Goose Duck vs Among Us: How are they different? Goose Roles There is a lot to keep track of with 24 different roles, including neutral, goose, and duck roles. These roles are optional and can be turned on or off when wanted. One of these distinctions is the number of roles that Goose Goose Duck has. ![]() Goose Goose Duck is heavily inspired by Among Us but has some distinctions. The geese must determine who the duck is or be murdered (not by crows). In order: Lights (The Grounds), Doors (Foyer), Fire (Kitchen), Poison Water Pump (Courtyard), Chandelier (Foyer)Īvoid walking over the rug in Foyer as you could get crushed by the Chandelier – .Goose Goose Duck is a multiplayer social deduction game that pits a gaggle of geese against evil ducks. Other Notes: The fourth map, released on in update 0.99.7, part of the Victorian Era.ĭucks get either Chandelier or Poison Water Pump, never both. Sabotages: Lights, Doors, Fire, Poison Water Pump, Chandelier This room triggers completely at random and has nothing to do with your role and/or whether you’ve been sneezed on by the Pigeon. The shuttle activation task is in Departure Bay, and the Teleporter activation task is in Teleporter. These must be activated before they can be used. You can check the status of the teleporter from the Loading Bay. The vent on the shuttle is not connected to any other vents.Īvoid going onto either shuttle platform – as you will get run over when the shuttle comes in from the other side.īe careful when using the shuttle – as you will die if the shuttle sabotage is not fixed.īe careful when using the teleporter – as there is a variable chance you will die when it’s sabotaged. In order, Lights (Electrical), Engines (Engines), Communications (Bridge), Life Support (Medical), Teleporter (Security), Shuttle (Departure Bay) Task to activate (Bridge) and where they can be used (Security).ĭucks either get Shuttle or Teleporter, never both. Task to activate, where they can be used (both in Security), and what you can see on cams. Other Notes: The original map, part of the Space Era. Sabotages: Lights, Reactor, Doors, Communications, Life Support Other Notes: Anything else about the map that is worth mentioning. Important Notes: Crucial information not covered by any category above. Map Hazard(s): Ways you can die on the map besides being directly killed by another player. Vents/Snoop Locations: Number of each and how they interact. Sabotages: Which sabotages can be activated on the map. Below is a breakdown defining the basic categories of what I’m covering:īutton/Bell Location: Where you go to call an emergency meeting.Ĭameras/Intercom: Whether there are cameras and/or intercoms on the map. This guide is primarily meant for new players, or as a quick reference, as you should learn most of what’s provided for a given map after playing that map for an hour or two. There are a variety of maps in Goose Goose Duck, and there are several differences about each of them besides how they look or what tasks they have. Includes information about what is unique to each map including vent maps/snoop locations, sabotages and where they’re activated, and the locations of map hazards.
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